Everyone knows this picture, as it has become a meme of sorts.
Two major points:
* that "The iPhone introduced the smartphone to the world, and the iPad the tablet computer."
Well...
* And the opposite argument claiming that 'the HUD [headgear] technology predates Star Trek: Deeep Space Nine by decades in theory and by many years as science fact.'
So...
Even if Google Glass-like devices might have been in use well before Google came out with its own product, then in all actuality they might have been deployed in only sequestered (military, intelligence) and/or niche environments (specific businesses).
If you go to a library an read a 1980's book or major magazine about future computing devices and gadgets, then the headgear is there already. At least I remember on such book when I was younger.
Very often the point is, that some technologies are not acknowledged as being widely in existence until a reasonably affordable, well-branded, and easy-to-use product is successfully introduced into consumer space and gains major mindshare from the press and then the public at large.
The smartphone was there long before the iPhone (IBM, Nokia), ditto the tablet computer (Microsoft's thingy from 2000 was a rather half-hearted attempt, btw), and videoconferencing. There were video capabilities in instant messaging programs long before Skype.
Only that major brands recognized by most people are major only because of very effective promotion in one otherwise backwards (if you will) or underdeveloped, but rather powerful market compared to the rest of the world. That's iPhone in the U.S.
There are other reasons:
* One is that mainstream technology journalism has been dominated by U.S. outlets;
* The other is that they are usually rather partial to Apple. Almost all of them;
* And that the tech press of the U.S. — and by extension its public — were, IMO, in a very desperate need for a fancy product that was ostensibly innovated in United States, marketed by a major brand native to the U.S., and of which every person would want to have a piece of.
* Never mind that actual product was made in China, where industrialisation and labour conditions are historically comparable to those of 19th century Britain. (Yes, there have been some improvements.)
Showing posts with label Tablets. Show all posts
Showing posts with label Tablets. Show all posts
Friday, November 7, 2014
Tuesday, October 25, 2011
Tablet history reflecting early personal computer history
The situation with tablets that I currently observe somehow resembles the personal computer history throughout 1980's and early 1990's, when there were many often mutually incompatible solutions, of which only a few really survived into the current era (I know the word 'survive' can be inaccurate and maybe even corny). Here what I had in mind were the IBM PC & compatibles, the Apple and Mac series, Power-based computers with OS/2, Amigas, Ataris, BeOS and a few others, even Next. Each tried with their own ecosystem and I see the same happening with iOS, Android, WinMo, WebOS, and MeeGo (other ecosystem names for tablets escape me right now).
The 1980's species that did not survive or only got a niche footing, were Amigas and Ataris, and OS/2 to some extent, as these computer ecosystems either failed to have enough popular application software to garner widespread appreciation and acceptance going forward or their development was stopped. NeXT was downright expensive, but it became the first-ever web server (working at CERN must have its perks :-).
I have been trying draw the same parallels with today's tablet platforms, whereby:
The 1980's species that did not survive or only got a niche footing, were Amigas and Ataris, and OS/2 to some extent, as these computer ecosystems either failed to have enough popular application software to garner widespread appreciation and acceptance going forward or their development was stopped. NeXT was downright expensive, but it became the first-ever web server (working at CERN must have its perks :-).
I have been trying draw the same parallels with today's tablet platforms, whereby:
- From the developer standpoint, the iOS is a bit like OS/2, as software development APIs for OS/2 were not free of charge, if memory serves me right (this was SOP for some other manufacturers' developer kits, too. Most ironically, OS/2 outlived Windows 9x in terms of available free software), and so iOS also has restrictions on developing for it;
- Android, therefore, offers more latitude, like Windows did at the time, and is just as well plagued by viruses.Furthermore, Android, being half-open, sees itself right now in waters similar to BSDi.
- WebOS... The most similarities with an older system that strike me wrt WebOS are with Atari ST, because Atari released their ST series computers to much acclaim and then suddenly stopped developing them.
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